Oathbreaker v1.2.0 #
Oath Spells (1) #
- You gain the Cause Fear spell instead of the Inflict Wounds spell.
- You gain the Dissonant Whispers spell instead of the Hellish Rebuke spell.
- You gain the Summon Undead spell instead of the Animate Dead spell.
- You gain the Summon Greater Demon spell instead of the Confusion spell.
Smite Option (2) #
- You gain access to a Smite Option that can be used via your Divine Smite feature at 2nd Level, and this option costs one Divine Wrath die.
Reaper’s Smite #
- Your weapon shudders with the energy of death, and the Damage Type of your Divine Smite becomes Necrotic Damage. Additionally, if the target is missing any of its Hit Points, the Necrotic Damage added by your Divine Smite becomes d12s instead of d8s.
- Starting at 11th Level, if you chose this option and spent at least three Divine Wrath dice, then you can choose to either regain Hit Points equal to the Necrotic Damage dealt by your Divine Smite, or gain Temporary Hit Points equal to the Necrotic Damage dealt by your Divine Smite.
Channel Divinity (3) #
Control Fiend or Undead #
- Works on either Fiends or Undead.
- A Fiend or Undead whose Challenge Rating is equal to the Paladin’s Level takes 3d12 Psychic Damage when this effect fails.
Aura of Hate (7) #
- The Paladin, as well as any allied Fiends, Undead, and a number of the Paladin’s chosen Creatures equal to the Paladin’s Proficiency Bonus gain the benefit of this aura.
Supernatural Resistance (15) #
- You gain Resistance to Bludgeoning, Piercing, Slashing, and Necrotic Damage.
- (Nonmagical Damage was removed, see: Miscellaneous Change Collection).
Dread Lord (20) #
- Uses a Bonus Action instead of an Action.